Squintin‘, lookin‘, doin‘.

Amos Dudley's blog about level design, environment modeling, and 3D.


Blog | Archive | Resume Home

About me

I'm a 3D environment artist with a design background, and advanced technical skills in realtime and non-realtime rendering.

Skills

- 3D modeling / texturing

- Rendering

- Scene lighting

- Realtime architecture visualization

- Product visualization

- Rapid prototyping / 3D printing

- Physical computing / robotics

Software

- Autodesk Maya

- Adobe Creative Suite

- V-Ray / Mental Ray

- Unreal Engine 4

- CryEngine 3

- Blender

- ZBrush

- Rhinosceros

- Sketchup

- Processing

- HTML + CSS

- Windows / Mac OS

Contact

513.444.6136

amosdudley@gmail.com