Squintin‘, lookin‘, doin‘.

Amos Dudley's blog about level design, environment modeling, and 3D.


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A Wider Finity of Things

26 Feb 2015 | self-Amos

self-Amos

Introduction

I’ll start with a list of subjects I’d like to write about. The scope here won’t be quite as limited as the header implies.

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n Shakes of a Lamb's Tail

My friend Zak likes to advocate the use of self-imposed consequences as a methodology for motivating oneself to action. For example, committing to burn (or better, donate) a thousand dollars if an important task isn’t completed. Monetary consequences are convenient because they easily scale to the importance of the task. I like this idea - especially if you have a friend who is willing to hold you to your commitments, usually by holding onto your money.